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Production

Mejengón

Sports match-management and social platform

Role
Product Engineer · Full-Stack Developer
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In one minute

Mejengón is a production sports and social platform for organizing matches, recording live events, building player statistics, and connecting players, clubs, and venues around the games they already play.

The problem

Informal matches among friends needed a digital structure that could keep participation, live events, and statistics beyond a single game.

My role

  • End-to-end product engineering and full-stack development

Product capabilities

  • Multi-sport matches
  • Public, private, and invitation-based matches
  • Participants
  • Live match events including goals, assists, saves, substitutions, yellow cards, and fouls
  • Player statistics
  • Public profiles with follower/following relationships
  • Social feed with publication visibility
  • Clubs
  • Venues and courts
  • Post-match ratings

The engineering behind it

The core challenge is modeling match events into coherent statistics while keeping the experience simple enough for people with very different levels of comfort with technology.

Statistics model

The product captures many match events. The work is to model and analyze those events so statistics and scoring reflect the intended behavior.

Usability

The system has to stay simple for a wide audience. Architecture and UX were refined through practical use: what worked, and what had to change.

Current status

The system is in production and used in real matches.

Related work

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